Mike Winters has seven years of professional experience in audio, with skills ranging from foley and sound design, to mixing and mastering audio for AAA and mobile games. When it comes to his work, Mike never stops at “good enough”; he always brings a project to a high standard of excellence.
Alex Walker Smith has made a career out of two of his greatest passions: music and voice acting. Whether he’s creating simple background moods or scoring directly to picture, Alex strives to create an emotional connection with his music. In addition to his musical abilities, Alex is also an experienced voice actor.
Andy excels at evaluating, iterating and optimizing production-pipelines to increase efficiency. With two years of professional audio experience in the video game industry Andy has worked on multiple AAA titles as well as various Indie and Mobile games. His skillset includes: sound design, voice over editing and mastering, as well production coordination. Andy has both a Bachelors of Applied Science and Associates of Arts degree with focus on Digital and Interactive Audio.
Johnny DeCoste is a versatile composer and sound designer, dedicated to providing the freshest sound and highest quality of work. He has contributed to a variety of well-known projects, including an RIAA-certified Gold record and numerous interactive children’s toys.
Based in Marina Del Rey, California, Tim Schmalz is a composer for visual media. Tim has studied music at the Berkeley School of Music as well as UCLA and has contributed to hundreds of commercial, film, television and game projects.